Synopsis: FINAL ISSUE! Willforge discovers that his nemesis, Mindhunter, is plotting to use the VIPER Draysha formula for his own ends. Can Willforge stop Mindhunter once and for all? Join Willforge on his final adventure!
At last, the character of Willforge has hit level 40 in Champions Online, and thus it’s time to close the book on him. Let’s take a look back on the things I was able to accomplish, the things I missed, and final thoughts.
I was able to put the character through a pretty good leveling experience. Thanks to the XP Alerts, I never really felt any real issue with leveling-at least when I was able to dedicate some time to it. I was able to go through story arcs through every major zone in the game, including the it-gets-a-bad-rap Lemuria zone. Also got to do the Vibora Bay Apocalypse arc, which I’d only done with one other character in the past, and although I didn’t complete the post-Apocalyptic Vibora Bay missions, I did do more than enough to get the levels to reach 40, which was the primary goal here.
I got to see the power-and the limitations-of the Telepathy powerset; as I hit the stretch from 30 to 40, I was able to hold my own against most opponents, and a fair chunk of groups of opponents. It wasn’t perfect, and there were times I got myself into serious trouble with too many enemies at once, but for the most part, the character survivability went way up from where it had begun. The character didn’t have raw damage on his side, nor did he have high resistance to damage, but he did manage to incapacitate opponents long enough so that he could survive and defeat them. Usually.
Unfortunately, there were instances where it just wasn’t enough. I had hoped to get to the final Nemesis mission, “Deathray Demolition”, but one of the two-parter missions more or less put that to a standstill with a giant robot with a large sack of health, a large capacity for damage, and a knockback that made most of Willforge’s powers almost impossible to get going. So when I hit 40, I decided that I’d just hang it up there and just let the mission sit in his journal. Probably for the best, though-because the Deathray Demolition probably would’ve been even worse, given that he’d have to deal with not just one, but three versions of his Nemesis, and a swarm of the minions; even with the assistance you can get in that mission from a pair of aggro-magnets (except, naturally, when you need them to be), it would’ve been a rough go.
Another regret was Adventure Packs. I’ve done the Serpent’s Lantern pack on my own in the past with other characters, but Willforge wasn’t really geared up to handle that, so that got put aside. Likewise, I didn’t bother with the Demonflame pack, which I’ve never managed to complete with any characters. Since I wasn’t doing those, I never went to do Resistance, either, which is a shame because one of the missions there features the use of a very large robot stomping around-I’m always a fan of that kind of thing. I could have done the comic series arcs, but decided against it-my leveling path was working well enough that I didn’t feel a need to go in that direction. Finally, there is a story arc that involves Mechanon which would’ve been on my list except for the fact that the final mission is a grouped mission (unless the character is a seriously well geared and leveled one, and…well, Willforge isn’t). Also, it occurs to me there’s another similar sort of arc called Fatal Error that’s sort of cyberspace oriented, but again, that arc closes out in grouped content that I’m not entirely sure is available at the present time. And again, level of difficulty solo in the other missions there gets in the way.
Despite the things that were missed, and the challenges that were not overcome, I enjoyed running this character through Champions Online, and will undoubtedly do so again at some point in the future with another character-perhaps one who will be a bit more geared towards damage or toughness than Willforge was. But for now, Champions Online is going to get set to the side now while I focus on my other games. I think my next bit of focus is going to be getting the rest of my remaining Star Wars: The Old Republic characters through the Knights of the Eternal Throne story (including Anthrandos and Sorshan; they will get their conclusions!), before kicking off a new focus character for Star Trek Online. (This character is the one I put myself through many days of Risa this summer for.)
That said, I won’t ignore CO completely; now that Willforge is out of focus, I will probably start putting up Cast List entries for some of my other CO characters, who may be chronicled elsewhere as far as their fictional stories, but haven’t been covered anywhere as to how I decided to build them. Watch for them!