Emergent Gameplay

So you’re trying to hide from the Tzenkethi and you brought the crystals they’re looking for here? ARE YOU ALL IDIOTS!?

Season 14 for Star Trek Online has landed!  So let’s take a peek at where things are at with the latest release.

This season, with the moniker of “Emergence”, is appropriate in so many ways.  The most obvious one is that we finally get to see what’s behind the maniacal quest of the Tzenkethi to wipe out planets with protomatter weapons.  Obviously, some kind of crystals are involved, based on the events of previous Episodes, but in the new feature “Melting Pot”, secrets are laid bare.  Partially because the new colony of the Kentari and Lukari decided to examine some odd crystals from the moon of their new colony world.  Which, of course, matched the composition of the ones that are being targeted by the Tzenkethi.  You get warned that the scientists are eccentric, but man, does THIS take the cake.

Fortunately, you aren’t alone.  As indicated in the last episode released, Geordi La Forge is here, along with the Lukari Captain Kuumaarke.  Like proud parents, they’re happy to show off the colony that they hope will be the new home for a reunited Kentari and Lukari species.  Enjoy the tour while you can.  Not only is it going to become ground zero, but it’s also the last time you’ll see it so pretty unless you’re in a large active fleet.  This colony is also the new Fleet Holding, which is more on the scale of the Starbases than others like the Mining Asteroid or Romulan Embassy.  I’ll hold off on any long term judgments as to how doable even getting tier 1 is, but I’ve not heard encouraging things.  (Small, mostly inactive fleets like, say, the one I’m in is probably right out.)  Also like the Starbases, you will see the colony go from a skeletal framework to something to be proud of as it advances in tiers.  One of the more interesting aspects of this holding is being able to trigger a Tzenkethi invasion where up to ten captains can try to repel.  This requires access to tokens gained via fleet projects.  How well this would work out for small fleets, I’m not entirely sure.

This was sadly predictable.  I admire La Forge’s ability to remain cool with things blowing up all around him.

The episode itself is another one that has a feel of the Next Generation series, although it still has more of those “phaser everything!” moments that you don’t expect from the series.  Maybe from the films….  If it weren’t for the revelations that take place during the episode, I would’ve said this was just to taunt players with what the colony world holding will look like when it’s fully built.  It’s probably mildly spoiler-ish, but I’ll also say that it is also refreshing to find a rational Tzenkethi who does something crazy and actually TALKS to you.  (This is a good thing.  Because maybe those Tzenkethi actually have a good reason for going nuts with protomatter weapons….)

Of course, there’s a little bit more with the new Season than just a fleet holding and an episode.  There’s a new specialization geared towards the Engineering branch:  Miracle Worker.  Guess you can’t guess who inspired that name.  I haven’t had any characters put points into it yet (I may have Dathiro go into it, should I take him that far), but from what I can tell from looking at the tree, it feels like a very defensive sort of tree that will see best expression on a ship that can do lots of healing and take lots of damage.  In other words, cruisers and the like.  I haven’t looked at the kits available for this specialization yet, so can’t speak to that-but the fact that it does have a ground component is a welcome sign.  Likewise, I haven’t seen a ship with Miracle Worker bridge slots yet, but you can be sure it’s coming soon.  There’s also a new pair of queues:  the Dranuur Beach Assault, which is a ground scenario where ten captains can push the Tzenkethi off planet (this is double the usual number for a ground queue) for level 50+ characters, and the Dranuur Gauntlet, a battle in space to stop the invading fleet from an assault before defenses can push them back, for level 60 characters.  Finally, there’s a new Red Alert available where the Tzenkethi are out to protomatter bomb more planets out of existence-so your ship is called upon to help repel the attacks, for level 50+ characters.  I will probably at some point detail my thoughts on each of those as I put a character or two through them.

So there’s a lot going on with the new Season under the belt.  The major storylines that have been building have started to converge here, and it’ll be interesting to see where things lead from here.

A further note:  “Beyond the Nexus” has apparently been placed, of all places, prior to “Temporal Ambassador” for all factions.  This seems to me to be one of the dumber places they can put this mission.  In the first case, 2409 is a year prior to when the Nexus was supposed to be back in the neighborhood again, and the kickover to 2410 tends to be during the Delta Rising stuff, if memory serves.  I suppose there could be some wiggle room to work with, though, particularly in light of the fact that we never really know how late into 2409 the game starts, or the exact timing of the Nexus’s last visit (was it near the beginning or end of its trip through the area at that time?).  Secondly, while the devs managed to remove comments on the Lukari/Kentari (which by this time haven’t been met yet), he mentions having met you again-I’m not sure when the first time was.  His ship did appear in a previous mission, but unless that mission got updated to include comments from La Forge, I’m not sure that really qualifies.  Have to make a note to replay that one and see if something happens.

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Emerging from the Far Side of the Galaxy

Well, well, well.  Isn’t THIS interesting?

Star Trek Online recently unveiled its next season, “Emergence”, and dropped some intriguing information along with it.  Here’s the trailer, in case it’s been missed:

Got some very interesting things in it.  First and foremost, we have the first main character from the Star Trek: The Next Generation series to lend his voice to the game show up:  LeVar Burton, aka Geordi LaForge.  (He’s not the first major name in the game, though; that’d probably have to go to Tim Russ from Star Trek: Voyager.  Yes, there were other voice actors from episodes in the assorted Trek series, but Russ was the first from a main cast.)  At this point, we’ve had main cast appearances from the Original Series, the Next Generation, and Voyager; okay, I can stretch a point and include Deep Space Nine with Michael Dorn, but I always considered him more with TNG than DS9.  So, if you stretch that point, we’re looking at only Enterprise as a series lacking voice representation from a main cast member.  That would probably require time travel hijinks, though.  Let’s probably hold off on that.

Emergence is promising a new Fleet Holding.  Guess I’m going to need to start hording supplies again to help my fleet get to a tier-1 there.  The holding is going to be located on a new homeworld for the Lukari and Kentari, and it seems like moving up tiers will probably add structures to the holding, which is something we haven’t seen a lot of since the original holding, the Starbase-which you can see being constructed as it goes up in tiers.  Figure on it being a new Dilithium sink in the game.  Also of interest:  a new specialization path, simply called “Miracle Worker”.  I’m absolutely SURE it couldn’t POSSIBLY have anything to do with engineering in any way, shape, or form, right?  </sarcasm>  That said, it could be a very interesting spec path, and I’ll be looking forward to hearing more about it.

Of course, the season couldn’t be a season without a new feature episode, and it will feature Burton along with the ongoing arc with the Tzenkethi and the Lukari.  Could we start seeing some answers forthcoming about the Tzenkethi’s drive to wreck certain worlds?  Let’s hope-a title called “Emergence” is a hopeful sign there.

And now, for the elephant that comes crashing into the room at the tail end of that trailer.  You DID watch that trailer before reading this, right?

That elephant represents what is quite possibly the next STO expansion:  there’s a whole lot of Dominion ships rolling out of the Bajoran Wormhole, and I can’t believe we’d be doing an effective repeat of yet another DS9 invasion.  If it is an expansion, it leads one to wonder what can we see here.  Could we finally be seeing the devs open up the Gamma Quadrant beyond the wormhole?  Could we see a new faction-er, let’s call a spade a spade and call it more of a subfaction, because that seems to be loads easier for the devs to handle.  THAT could explain the rather slow pace of content recently.  Or could we be seeing something that’s been long awaited (at least on my side of the screen):  a new exploration system?  The Gamma Quadrant would be ripe for that sort of thing.

We’ve had a good chunk of content over the last few years that have hit all the eras of Star Trek.  The Iconian War has strong ties to the Next Generation’s era, and one can argue that the Legacy of Romulus is tied to that sort of storytelling as well; the Delta Rising arc drew hard on Voyager’s day, while the Temporal arcs leaned hard on the days of Enterprise-and brought in the Agents of Yesterday that took us back to the Original series era.  DS9 has been off to the side for a long time, with its biggest representation being that old feature episode series, and it’s about time that we have something big attached to that series.  And hey, I recall reading in the forums that half the reason that the DS9 interior never really got revamped was because there wasn’t content to hook it to.  An expansion could well herald a new revamp of DS9.  The only question is whether it would try to tie even tighter to the TV appearance, or go the Earth Spacedock route and do a 2410 remodel.  (Or they could go really crazy and go the same route as the novel series, and blow up the station entirely and replace it with a brand spanking new station.  That’s probably TOO crazy-DS9 is too iconic to go that route.)

But since we’re looking at 2018, it’ll be a long wait.  That’s okay, though-because the Lukari and Tzenkethi issues still need resolution, and that’s a story that’s still unfolding.  Still, I’m looking very much forward to the future, as DS9 was always my second favorite of the Trek series.  (Hey…you don’t think we could see the return of the Sisko, do you…?)