DO: Cut Free

Ferengi prisons aren’t really all that impressive. I think the prisoners are just still here because they like to troll the Ferengi.

Entry Seventy-One

I’ve finally been able to try to get back to doing what I was doing before I got conscripted by the Klingons.  Wait, lemme make sure my encryption is on.

Good.  Hopefully, Imperial Intelligence can’t read this entry.  I’m not sure why I’m making it, but I need some record out there so I can refer back to this.

It’s been sort of a mixed blessing, wheeling and dealing with the Ferengi.  I managed to swipe a heap of latinum from the a Ferengi smuggler, and planned to donate most of it to the KDF-and keep a good chunk for personal use.  At least some of my crew were willing to assist, which is a good sign for the future.  Unfortunately, thanks to his associates, and his own inability to stay marooned where I left him, I got jumped at a neutral outpost and wound up killing him-and just in time for one of the Ferengi’s FCA friends coming in to arrest me.  Fortunately, they didn’t get my crew, which meant after I got through a sham of a trial, they were able to rescue me from a prison world-which wasn’t as hard as it sounds.  Ferengi prisons seem to have regular riots, and it wasn’t hard to incite one as cover to leave.

I had better luck at an auction for an old weapon, the last surviving Varon-T disruptor.  I was serving as an intermediary for a significant chunk of latinum-for a Ferengi, of course.  He tried to weasel out of things by including a clause in the fine print that forced me to be an assassin.  I didn’t actually kill the target-who was glad to hear I had no interest in killing a fellow Orion-and the Ferengi tried to get out of paying me.  Of course, he probably should have acquired the disruptor from me first before trying to scam me.  So now I’ve got feelers out to some of the other people who had attended the auction-who all ran when Starfleet showed up-and I’ll just take the best sounding offer.

Then I made my biggest mistake yet.  I went to First City to talk to some contacts about certain plans that are getting close to fruition-and the Varon-T may help here-and wound up being shuffled into a “Winter Wonderland” by a being calling itself Q.  I HATE Winter.  I got into space so I wouldn’t have to ever deal with Winter again.  And I wound up fighting for my life…I think…against a crazy Klingon legend called the Kramp’Ihri.  With a name like that, you’d figure it would tie into Klingon Hell-again-but it seems a bit less insane than that.  Only marginally.  Because you would think that a good disruptor would be the way to deal with this, but turns out that no weapons work in the Wonderland except packed balls of snow, a device that spews out hot sugary substances…and foam darts.  Even crazier…they work.

I miss the days when I wasn’t stuck commanding a bunch of Klingons and getting involved in the insanity they like to share.

Signing off.

How does this sort of thing keep happening to me?

The journey through the Foundry has begun for Dathiro’s adventure through Star Trek Online.  As previously mentioned, I’m avoiding the “common” episodic path through the game to avoid putting up awfully similar posts to what I’d done for Rick Masters’s run, and that means doing stuff like this.  I’m so happy with it so far that I might have to consider doing something similar with a Fed-aligned Romulan at some point so I can comment on Starfleet and Romulan side missions.  But for now, it’s all Klingon, so let’s take a peek at the offerings I’ve done lately.

First up, we have Raktajino in a Jar, by drogyn1701, a tale of treachery and backstabbing.  I was thrilled to see that we had a mission that suited a character of substantially lower moral value than your average Klingon-one might’ve gotten that impression of Dathiro from his logs.  The mission would’ve worked just as well for said average Klingons-you don’t have to scam latinum off the top, and you don’t have to maroon the Ferengi.  But, Dathiro sure did.  There’s a couple of spots where it’s good to just leave your bridge officers behind for story purposes; one of the Foundry’s weak points is that it has no ability to limit the number of bridge officers to travel with you, so unlike the episodes, you are always with your entire away team.  The trial is cleverly done, and I’m pretty sure that in spite of what may appear, there’s no way to avoid being sentenced to prison-the math doesn’t support it, and I’m sure if you enter in a larger number that you’ll be accused of lying and sent off anyway.  It was a pretty solid and enjoyable mission.

Next, we have The Honour of Profit, by Bazag, where you can indulge in the seedier side of life again by assisting a Ferengi in bidding in an auction.  The story was pretty solid and straightforward, but there were a couple of bugs I encountered that triggered some events early-not sure how it happened-like the Starfleet attack.  Fortunately, beaming out of the mission and restarting that segment reset everything, allowing things to get back on track.  Interactions with the bidders felt right, and the Ferengi’s attempt to stick it to the player character was exactly what I’d expect from a Ferengi.  It’s also perfectly possible the bugs came about with the recent patch; quite often during new season releases, the Foundry goes down and when it comes back up, sometimes things wind up broken-it’s one of the reasons why reviews are usually not turned on until a while after the Foundry is brought back up.  It’s perfectly reasonable to assume that’s what happened here.  And again, after I reset the mission segment, things went smoothly.

I got sidetracked hard by the Foundry being down, so I filled in some time by running lots and lots of duty officer missions.  They’ve helped the leveling experience quite a bit, but I expect another slowdown because the Winter Event has begun in STO, and due to the somewhat lengthier time it’ll be running, there’s actually a microscopic chance that I can earn up the grand prize for this Winter, the Breen Plesh Tral Heavy Raider.  It’s a Tier-6 ship, and acts like a Klingon Raider ship, and also has a Pilot specialization bridge officer seat, which makes this highly attractive as I keep getting spread among characters officers who can use those seats, but no ships that actually have them.  I don’t plan for Dathiro to take this ship, though-even though he’ll be the one putting the work into earning it.  I’ve already got too many plans for Dathiro’s future T6 ship.

Be peachy keen for a future character, though.

Now that the Foundry is up again, I’m hoping to run some more of those missions.  In between running the “Fastest Game on Ice” endless times over the next month….

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