Another double XP weekend in CoH has come and gone, and once again, I managed to push a character to level 50. Amazing Kane, the Adventurist, hit the magic number on Sunday.
For those keeping track, that makes him the sixth 50 I’ve gotten. The hero/villain count is horribly imbalanced, though, as that makes five heroes and only one villain. I should start spending a few weekends on the bad guys to help them out. I think 33ish is the highest villain I’ve got, although I may have a couple other 30-32 villains. They deserve their time in the sun!
Well, maybe not; sunlight isn’t good for these guys, anyways.
Also in the last week, the EVE corp decided to try out our first level 4 mission. And making life really entertaining, it was the “Blockade” mission, which features hordes of ships. A bunch of ’em were battleships. But we figured we’d give it a try and see what happened. We had two battleships, two battlecruisers, we figured we might be able to handle it.
We were right. We lost a couple of drones, but aside from that, the mission was a rousing success. I’m sure EVE vets aren’t that impressed, but it was our first time in a level 4, and we weren’t sure if our ships could take the pounding. We worried for nothing, it seemed-we were able to switch off our tanking roles; one BS shield tanking, while mine armor tanked, and the two battlecruisers never had to worry about being alpha striked. Bounties and loot/salvage sales were actually better profits than our mining nights profits. Of course, it’s possible that was simply an aberration, but it was a positive step for our corp.
It was also encouraging to me as a single player; it demonstrated that I might be able to try my hand at taking on the level 4 on my own soon. The key thing here is damage; while my ship can handle the damage, it isn’t QUITE where I want to be as far as delivering that damage. Against battleship level foes, I’d really prefer to have tech 2 heavy drones available, but that’s going to literally take at least a couple months of training; need to get level 5 heavy drone operations, and level 4 of the various drone specializations in order to use the tech 2 versions. The damage potential of those drones are crucial; I may be able to take a pounding for a short period, but if I can’t reduce the firepower with my own, it’ll end badly.