On EVE-side, I took the time this week to buff up Zhaven’s skills. Got his Sciences and Targeting skills up (as well as a few other incidentals that I had books for and the prereqs nailed down for), so I could outfit his Catalyst destroyer with three salvagers, and five tractor beams (beams courtesy of the Master Crafter, Pizmo). The combination works great-the tractor beams grab any wreck within 20km and brings it around 500m away-easy distance to pull any loot, and way more than enough to use the salvagers on. Thanks to the targeting skill, I can target five objects, and so I can use the tractors, five at a time.
Once I did that, I’ve started the over-month-long journey of training Coreth to use the Covert Ops frigate; this time will also include getting the Cloaking skill to use its most valuable ability. In the interim, I should be able to gain the cash for the ship, the skill books, and hopefully the appropriate level cloaking device. At that point, I should be set to attempt the exploration part of the game. I may pick up an interim ship to test this kind of thing out in hi-sec space, but not until I get some of the skills worked out. Between Zhaven’s mission-running, and Coreth’s mining/trading, I’m hoping that isk won’t be an issue.
CoH/V side, I’ve unsurprisingly blown my resolution to use only one hero per week. I suck. Armored Battalion got some time, but circumstances beyond my control limited my time last week. The Chamberlain is close to a new level, if I recall. Also made a new character heroside called Galactic Protector, who I may use for someone’s RP storyline. Funny thing is: apparently, there’s an SG on Virtue ALSO called Galactic Protectors. I think they thought at first I made the character to grief them or mock them or something. Just goes to show that good names are hard to find. I haven’t decided if I’ll wipe the toon and rename him, keeping the same costume (I’m sure not spending cash to rename someone of that low a level).