Gonna cover a bit of territory today-this’ll be one of those posts where I hit thoughts on a number of different games.
So, here we go.
Galactic Strongholds is about a week away from Star Wars: The Old Republic, and while there are a few other things coming along with it, it’s the Strongholds that are the big draw. I’ve been making plans to get credits enough to expand my free Nar Shadda stronghold, with the understanding that I’ve never managed to get a million credits on a single character. I was coming close recently, with a character getting up to over 700k, but then I made the mistake of going on the GTN trading house and went “Ooooo! Shiny!” and that was that. I have no discipline…. According to the latest guide I’ve seen, it’ll take about 6.5 million credits to fully unlock all the rooms in the Nar Shadda stronghold. That’s not counting whatever credits will be dumped into decorations.
Clearly, this is a long term project for me.
Still, it’s not like I have to spend all the credits at once. Most of it can be done in 2.5 million chunks. Not an easy number, but it’s not impossible, either-I can fairly easily get 100k inside of an hour or a little more doing some of the dailies. If I had any sense of the market, I’d sell stuff on GTN, but since I rarely do flashpoints or operations, I don’t have the big ticket items to sell. Well, I’m in no hurry. All of this means, though, that there’s no chance I’ll be working toward the guild flagship, which unlocks at a colossal 50 million. If my guild was something other than mostly-dead, it might be achievable, but with maybe two people active at best, that’s just not gonna happen. Especially since, you know, personal strongholds first. I MIGHT spring for a guild stronghold, which unlocks at 50k on Coruscant (which is what I’m figuring on) and opens all rooms at 1.5 million, but that’s probably as far as it’ll go. No flagship also means the desire to do the upcoming Conquest content is iffy, and it sounds a lot to me like that large guilds will dominate that stuff anyway-since it’s conflict between guilds, and all-so the way I see it, I can do without that too. This doesn’t bother me; there will be enough for me to work on without that.
The next new content related thing is coming from an unexpected source. Champions Online is actually updating with something other than “single mission and done” with Steel Crusade, introducing one of the most dangerous villains of the setting: Mechanon. The report says that this is a two-part update that will include a new mission arc, several new areas (although I’m dubious about these “new areas” being anything more than a mission instance). But the most interesting part of this update is something City of Heroes players may find familiar: the introduction of an Epic Archetype, which is unlocked for anyone who has a character who gets to max level. The Reawakened Automaton is said to have new powers that aren’t available to Freeform characters…at first. But if you get the RA to the max level, those powers unlock and become available to Freeforms as well. I expect to see a lot of these characters early on, as I suspect almost EVERYONE who plays CO has a max level character somewhere on the roster. I certainly do-in fact, Asteroid recently hit that status himself, so I’m getting ready to work on one of my older characters who deserve play time. (It’s so much easier to level characters when you don’t have to deal with guild-related stuff.) This update is due to hit early September.
The last big update news is the announcement of Star Trek Online’s Delta Rising, which features a continuation of the game storyline by taking the characters into the Delta Quadrant. Technically, they’ve been operating there for a little while thanks to the Dyson Spheres there, but this will be taking them into areas explored by the USS Voyager back when it was lost in that area of space. New ships are expected-including a tier-6 set of ships, which has irritated a number of forum posters as it implies that C-Store ships have just become obsolete. There’s talk that there are upgrades to “make them competitive”, but so far, it sounds like the ships being granted such upgrades are lockbox ships or Fleet ships. Whoopee. Well, given my disenchantment with the game lately, it’s not like I’ll care that much. Besides, I’ve skipped tier upgrades before-back when the game was new, I used my Constitution-variant ship for twenty levels. I’ll live if I can’t use my Odyssey-class as a tier-6 upgrade; I’ll just adapt to having it punch above its weight class. Of course, given that STO doesn’t include things like exploration anymore, I might just decide to throw in the towel on Starfleet and use my Klingon characters since it’s more about conquest. This expansion is due to hit in October, and like Legacy of Romulus, is a free expansion.
So, a lot going on in the major games I play. The next few months will be interesting, and it’ll give me plenty of fodder to comment upon in the weeks ahead. Next time, I expect to have something to say about Galactic Strongholds; if for no other reason than to mock my decoration skills.